Representing Logic
Interpretation Methods
The amount of possible binary interpretation methods is related to the amount of input data.
m = 2 ^ ( 2 ^ b )
Where m is the number of interpretation methods and b is the number of input bits.
One Input Bit
Interpretation Methods: 4
A 10 ---------- 0 00 always false 1 01 not A 2 10 A 3 11 always true
Example
A light bulb hangs on a wire in the middle of an enclosed room with four subjects in the room. Each subject represents a unique interpretation method. The subjects are numbered 0 to 3 and will react by being either happy or sad depending on the state of the light bulb.
- Subject 0 will be unhappy no matter what. It dislikes both the light and the dark.
- Subject 1 will only be happy when the light is off. It enjoys the dark and dislikes the light.
- Subject 2 will only be happy when the light is on. It enjoys the light and dislikes the dark.
- Subject 3 will be happy no matter what the lightbulb’s state is. It enjoys both the light and the dark.
Even if the room were filled with 10 animals, each must adopt one of the four interpretation methods. There are no other options in a one-bit macrocosm.
Two Input Bits
Interpretation Methods: 16
A 1100 B 1010 ------------ 0 0000 always false 1 0001 not A or B 2 0010 not A if B 3 0011 not A 4 0100 not B if A 5 0101 not B 6 0110 not A iff B 7 0111 not A and B 8 1000 A and B 9 1001 A iff B 10 1010 B 11 1011 B if A 12 1100 A 13 1101 A if B 14 1110 A or B 15 1111 always true
Example
Two light bulbs hang in an enclosed room (a green light and a red light) with sixteen subjects in the room. Each subject represents a unique interpretation method. The subjects are numbered 0 to 16 and will react by being either happy or sad depending on the state of the light bulbs.
- Subject 14 is happy as long as any one of the two lights are on.
- Subject 6 is happy if any one light is on, and is unhappy when no lights are on or if both lights are on.
- Subject 11 is happy unless the green light is on when the red light is off.
Three Input Bits
Interpretation Methods: 256
A 11110000 B 11001100 C 10101010 ---------------- 0 00000000 always false 1 00000001 not A or B or C ... 15 00001111 not A ... 51 00110011 not B ... 85 01010101 not C ... 126 01111110 not A iif B iif C 127 01111111 not A and B and C 128 10000000 A and B and C 129 10000001 A iif B iif C ... 170 10101010 C ... 204 11001100 B ... 224 11100000 A and (B or C) ... 234 11101010 (A and B) or C ... 240 11110000 A ... 254 11111110 A or B or C 255 11111111 always true
Four Input Bits
Interpretation Methods: 65536
A 1111111100000000 B 1111000011110000 C 1100110011001100 D 1010101010101010 ------------------------ 0 0000000000000000 always false 1 0000000000000001 not A or B or C or D 2 0000000000000010 ... 65535
Five Input Bits
Interpretation Methods: 4294967296
A 11111111111111110000000000000000 B 11111111000000001111111100000000 C 11110000111100001111000011110000 D 11001100110011001100110011001100 E 10101010101010101010101010101010 ---------------------------------------- 0 00000000000000000000000000000000 always false 1 00000000000000000000000000000001 not A or B or C or D or E 2 00000000000000000000000000000010 ... 4294967295
Six Input Bits
Interpretation Methods: 18446744073709551616
A 1111111111111111111111111111111100000000000000000000000000000000 B 1111111111111111000000000000000011111111111111110000000000000000 C 1111111100000000111111110000000011111111000000001111111100000000 D 1111000011110000111100001111000011110000111100001111000011110000 E 1100110011001100110011001100110011001100110011001100110011001100 F 1010101010101010101010101010101010101010101010101010101010101010 ------------------------------------------------------------------------ 0 0000000000000000000000000000000000000000000000000000000000000000 always false 1 0000000000000000000000000000000000000000000000000000000000000001 not A or B or C or D or E or F ... 18446744073709551615